Wednesday, May 5, 2010

lalala, violent games facttts.


http://psychcentral.com/blog/archives/2008/05/17/the-link-between-video-games-and-violence/
The PsychCentral website continues to explore violence and video games. Below are different facts that tests have actually proven in regards to how viiolence and video games are linked.

*Girls especially should not play M-rated games
*Video game is an important social development interaction for boys. Parents should keep this in mind when taking such time away from them in punishment.
*And of course, all things in moderation. Playing a video game for 6 or 8 hours straight is unhealthy behavior at any age.

I think its funny that they think girls shouldnt play mature rated games. I used to play a good bit of video games with my brother when i was younger, with my brother. I played all kinds of games from raching to shooting, and i am fine! I was not affected by the mature video games i did play. I am assuming that girls might be more impressionable perhaps? Maybe if they played mature video games they would be negatively affect (in a quicker manner) than boys would.

I know my brother grew up playing video games. sure it wasnt what he did every hour of his life, but he certainly played for a little while everyday. It is an extremely social event when it comes to little boys. I remember boys coming over to hang out with my borther and play video games, so i can understand that it is an important social output for boys.

I dont think anyone needs to play video games all day long. hwat a waste of time! I think the longer a child or even a teenager is exposed to video games (bad violent ones) the quicker they can be affected by what they are seeing. If a child surrounded himself with something for so long, it is going to rub off on them.

moreee violence!

The PsychCentral Website continues to research the affect of violence and video games.

http://psychcentral.com/blog/archives/2008/05/17/the-link-between-video-games-and-violence/

The website explaores what the research does show, in a nutshell, then is this:

*Teens who are already angry or aggressive likely should be limited in their playing of violent video games
*Teens should not play M-rated games

The first fact is pretty standard if you ask me! I would already have assumed that kids and teens that are already angry are more likely to be affected by violent video games! Kids that deal with anger should not be surrounded with things that might continue to make them angrier. I would think they would want to be surrounded with things and people that lift them up and help their mood, not the opposite!

I know the rating system for video games are made to ensure that younger kids arent exposed to more than they should be at their age, but how accurate are the ratings? Speaking from personal eperience, my parents didnt really care about the ratings when it came to which video games they bought for me and my brother. I think hat the rating systems are wayy to serious anyways. SOme of the games that are rated mature that i have personally played shouldnt be, because there isnt anything on the games that are that bad. On the other hand there are games that are extremely bad! Girls getting raped, and killed, kids that deal with anger problems should definitely not be playing these games!

Myth/facts 11

After looking at the last myth presented by the American Psychological Association, like the last i would actually believed it if i didn't know any better. People would think that the US is extremely full of violence, so why wouldnt video games make violence increase? Well thats actually wrong! I looked at the diferent crime numbers from the census bureau, from 1980 to 2007 and crime is wayyyyyyyyyyyyyyyyyyyyyy down! It decreased soo much over the years. 2007 was 3 years ago, so i am assuming if crime has continually decreased!

Myth 11. If violent video games cause increases in aggression, violent crime rates in the U.S. would be increasing instead of decreasing.
Facts: Three assumptions must all be true for this myth to be valid: (a) exposure to violent media (including video games) is increasing; (b) youth violentflash crime rates are decreasing; (c) video game violence is the only (or the primary) factor contributing to societal violence. The first assumption is probably true. The second is not true, as reported by the 2001 Report of the Surgeon General on Youth Violence (Figure 2-7, p. 25). The third is clearly untrue. Media violence is only one of many factors that contribute to societal violence and is certainly not the most important one.

http://www.census.gov/compendia/statab/cats/law_enforcement_courts_prisons/crimes_and_crime_rates.html

Myth/facts 10


The American Psychological Association, has taken into consideration 11 myths and facts that surround violence and video games, and have used different analyses to determine how the myths are in face myths.

Myth 10. Arousal, not violent content, accounts for video game induced increases in aggression.
Facts: Arousal cannot explain the results of most correlational studies because the measured aggression did not occur immediately after the violent video games were played. Furthermore, several experimental studies have controlled potential arousal effects, and still yielded more aggression by those who played the violent game.

I would have never thought in a million years that arousal would be related to violent video games. I am not sure how everything is correlated, but I am assuming it has something to do with the brain and how the chemicals respond to different feelings and levels. Perhaps the people who are actually affected by violence in video games have different chemical balances or even imbalances in their brains? I am not really sure, but perhaps this is the case. Speaking from personal experience, I cant say I was ever aroused from playing any violent video games. I was never affected in a violent fashion either.

Week of April 27th

This week, my partner and I were able to complete the game! We worked together to ensure everything worked, over the weekend and now it is time to present. With the game finished for the demo and the presentation complete, I hope that the presentation goes well. I am happy with the presentation template which is complete, there are pictuers and different examples of the game as well. On thursday I presented the game i think it went well. The lady at globaloria misunderstood the main point of our game which was kind of disappointing because I feel like I failed in explaining it. But at least we are happy with the outcome.

Week of April 20th

This week i was extremely successful. I worked on the presentation template. I have most of the text needed for the presentation into the template, but I would like to make it pretty :). It was extremely convenient that Monica created the template for us, and all we had to do was exchange all of the information with our own because i felt extremely overwhelmed!!!! Not only is the game due next week, but my partner is not going to be here to help me present and i hope i do well. Mos tof our buttons are workin gin the game and we just need to work on making the car videos for the game. I hope we can get finished on time.